Grasp Sensing for Human-Computer Interaction

Wimmer, Raphael (2011) Grasp Sensing for Human-Computer Interaction. In: Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction, TEI'11, Funchal, Madeira, Portugal.

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Other URL: http://dx.doi.org/10.1145/1935701.1935745

Abstract

The way we grasp an object depends on several factors, e.g. the intended goal or the hand's anatomy. Therefore, a grasp can convey meaningful information about its context. Inferring these factors from a grasp allows us to enhance interaction with grasp-sensitive objects. This paper highlights an grasp as an important source of meaningful context for human-computer interaction and gives an overview of prior work from other disciplines. This paper offers a basis and framework for further research and discussion by proposing a descriptive model of meaning in grasps. The GRASP model combines five factors that determine how an object is grasped: goal, relationship between user and object, anatomy, setting, and properties of the object. The model is validated both from an epistemological perspective and by applying it to scenarios from related work.

Item Type:Conference or Workshop Item (Paper)
Institutions: Languages and Literatures > Institut für Information und Medien, Sprache und Kultur (I:IMSK) > Lehrstuhl für Medieninformatik
Identification Number:
ValueType
10.1145/1935701.1935745DOI
Subjects:000 Computer science, information & general works > 004 Computer science
600 Technology > 600 Technology (Applied sciences)
Status:Published
Refereed:Yes, this version has been refereed
Created at the University of Regensburg:No
Owner:Raphael Wimmer
Deposited On:28 Feb 2012 09:29
Last Modified:04 Jun 2013 09:48
Item ID:22976
Owner Only: item control page