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Reuter, Rebecca ; Hauser, Florian ; Muckelbauer, Daniel ; Stark, Theresa ; Antoni, Erika ; Mottok, Jürgen ; Wolff, Christian

Using Augmented Reality in Software Engineering Education? First insights to a Comparative Study of 2D and AR UML Modeling

Reuter, Rebecca, Hauser, Florian, Muckelbauer, Daniel, Stark, Theresa, Antoni, Erika, Mottok, Jürgen und Wolff, Christian (2019) Using Augmented Reality in Software Engineering Education? First insights to a Comparative Study of 2D and AR UML Modeling. In: 52nd Hawaii International Conference on System Sciences, HICSS 2019, January 8-11, 2019, Grand Wailea, Maui, Hawaii, USA.

Veröffentlichungsdatum dieses Volltextes: 24 Feb 2022 05:48
Konferenz- oder Workshop-Beitrag
DOI zum Zitieren dieses Dokuments: 10.5283/epub.51700


Zusammenfassung

Although there has been much speculation about the potential of Augmented Reality (AR) in teaching for learning material, there is a significant lack of empirical proof about its effectiveness and implementation in higher education. We describe a software to integrate AR using the Microsoft Hololens into UML (Unified Modeling Language) teaching. Its user interface is laid out to overcome ...

Although there has been much speculation about
the potential of Augmented Reality (AR) in teaching for
learning material, there is a significant lack of empirical
proof about its effectiveness and implementation in
higher education. We describe a software to integrate
AR using the Microsoft Hololens into UML (Unified
Modeling Language) teaching. Its user interface is
laid out to overcome problems of existing software.
We discuss the design of the tool and report a first
evaluation study. The study is based upon effectiveness
as a metric for students performance and components
of motivation. The study was designed as control
group experiment with two groups. The experimental
group had to solve tasks with the help of the AR
modeling tool and the control group used a classic PC
software. We identified tendencies that participants of
the experimental group showed more motivation than
the control group. Both groups performed equally well.



Beteiligte Einrichtungen


Details

DokumentenartKonferenz- oder Workshop-Beitrag (Paper)
Datum2019
InstitutionenSprach- und Literatur- und Kulturwissenschaften > Institut für Information und Medien, Sprache und Kultur (I:IMSK) > Lehrstuhl für Medieninformatik (Prof. Dr. Christian Wolff)
Informatik und Data Science > Fachbereich Menschzentrierte Informatik > Lehrstuhl für Medieninformatik (Prof. Dr. Christian Wolff)
Identifikationsnummer
WertTyp
10.24251/HICSS.2019.938DOI
http://hdl.handle.net/10125/60218Handle
Stichwörter / KeywordsVision and Novel Delivery, Software Engineering Education and Training, Augmented Reality, Class diagram, Modeling, show 2 more
Dewey-Dezimal-Klassifikation000 Informatik, Informationswissenschaft, allgemeine Werke > 004 Informatik
StatusVeröffentlicht
BegutachtetJa, diese Version wurde begutachtet
An der Universität Regensburg entstandenZum Teil
URN der UB Regensburgurn:nbn:de:bvb:355-epub-517008
Dokumenten-ID51700

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