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Human-Computer Interaction and Aging
Böhm, Victoria, Schlögl, Stephan, Volkmann, Torben und Wolff, Christian
(2019)
Human-Computer Interaction and Aging.
In: Wolf, Katrin und Steinicke, Frank und Völkel, Sarah Theres, (eds.)
Mensch und Computer 2019 : Neue Digitale Realitäten - Workshopband.
Gesellschaft für Informatik, Hamburg, S. 276-277.
Veröffentlichungsdatum dieses Volltextes: 24 Feb 2022 11:22
Buchkapitel
DOI zum Zitieren dieses Dokuments: 10.5283/epub.51713
Zusammenfassung
Augmented reality head-up displays (AR HUD) can be seen as a promising advancement of conventional head-up displays in vehicles. Information can be displayed in a contact analogue way in the real world by projecting it onto the vehicle’s windshield. Two major challenges for concept developers are to reduce masking caused by augmented reality (AR) content and to create concepts that work with the ...
Augmented reality head-up displays (AR HUD) can be seen as a promising advancement of conventional head-up displays in vehicles. Information can be displayed in a contact analogue way in the real world by projecting it onto the vehicle’s windshield. Two major challenges for concept developers are to reduce masking caused by augmented reality (AR) content and to create concepts that work with the limited field of view (FOV). To examine these two challenges, we designed two contact analogue navigation concepts. We compared them to each other in a field study with a prototype car that contained a complete AR HUD testing environment. The participants were experts in interaction design, AR, HUDs, design, and sales. The experiment showed that the application of Gestalt Principles for AR HUD concept design to reduce masking can be a promising approach. In addition, suggestions for further improvement of contact analogue navigation concepts were collected.
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Details
| Dokumentenart | Buchkapitel | ||||
| Buchtitel: | Mensch und Computer 2019 : Neue Digitale Realitäten - Workshopband | ||||
|---|---|---|---|---|---|
| Verlag: | Gesellschaft für Informatik | ||||
| Ort der Veröffentlichung: | Hamburg | ||||
| Seitenbereich: | S. 276-277 | ||||
| Datum | 2019 | ||||
| Institutionen | Sprach- und Literatur- und Kulturwissenschaften > Institut für Information und Medien, Sprache und Kultur (I:IMSK) > Lehrstuhl für Medieninformatik (Prof. Dr. Christian Wolff) Informatik und Data Science > Fachbereich Menschzentrierte Informatik > Lehrstuhl für Medieninformatik (Prof. Dr. Christian Wolff) | ||||
| Identifikationsnummer |
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| Stichwörter / Keywords | UX, Interaction Design, Silver Society, Ageing Users, Design and Evaluation Methods | ||||
| Dewey-Dezimal-Klassifikation | 000 Informatik, Informationswissenschaft, allgemeine Werke > 004 Informatik | ||||
| Status | Veröffentlicht | ||||
| Begutachtet | Ja, diese Version wurde begutachtet | ||||
| An der Universität Regensburg entstanden | Ja | ||||
| URN der UB Regensburg | urn:nbn:de:bvb:355-epub-517134 | ||||
| Dokumenten-ID | 51713 |
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