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An experimental card game for software testing: Development, design and evaluation of a physical card game to deepen the knowledge of students in academic software testing education

DOI to cite this document:
Soska, Alexander ; Mottok, Jürgen ; Wolff, Christian
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Date of publication of this fulltext: 02 Mar 2022 07:03


Teaching software testing is a challenging task. Especially if you want to impart more in-depth and practical knowledge to the students. Therefore, most lectures still teach in a classic lecture format despite the fact that this way of instruction is in any case the optimal way of instruction for today's requirements anymore. In this paper we present our implementation of an active learning ...


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