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Can't (Midas) touch this: An Evaluation of Clutching Methods for Opportunistic Tangible Interfaces on Interactive Tabletops
Kilger, Maximilian Thomas, Philipp, Elisabeth and Maierhöfer, Vitus
(2025)
Can't (Midas) touch this: An Evaluation of Clutching Methods for Opportunistic Tangible Interfaces on Interactive Tabletops.
In: MuC '25: Mensch und Computer 2025, August 31 - September 3, 2025, Chemnitz, Germany.
Date of publication of this fulltext: 02 Feb 2026 07:01
Conference or workshop item
DOI to cite this document: 10.5283/epub.78553
Abstract
Opportunistically employing everyday objects as tangibles provides a promising avenue for wider adoption of Tangible User Interfaces. However, the potential double purpose of these objects both as tangibles and for their originally intended purpose makes opportunistic tangible interaction susceptible to the Midas Touch effect. Explicit clutching mechanisms that control the activation and ...
Opportunistically employing everyday objects as tangibles provides a promising avenue for wider adoption of Tangible User Interfaces. However, the potential double purpose of these objects both as tangibles and for their originally intended purpose makes opportunistic tangible interaction susceptible to the Midas Touch effect. Explicit clutching mechanisms that control the activation and deactivation of these tangibles offer a solution to this problem, but the optimal choice of clutching method remains unclear in the context of opportunistic tangibles on interactive tabletops. This paper investigates suitable clutching mechanisms through a controlled user study (n=24), comparing four different clutching methods: Activation- and Address Gestures, Active Zones, and Pedal clutches. We analyze quantitative measures of user experience as well as qualitative feedback, identifying advantages and disadvantages and singling out Address- and Activation gestures as points of reference for future work.
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| Item type | Conference or workshop item (Paper) | ||||
| Title of Book: | Proceedings of the Mensch und Computer 2025 | ||||
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| Page Range: | pp. 293-306 | ||||
| Date | 2025 | ||||
| Institutions | Languages and Literatures > Institut für Information und Medien, Sprache und Kultur (I:IMSK) > Lehrstuhl für Medieninformatik (Prof. Dr. Christian Wolff) Informatics and Data Science > Department Human-Centered Computing > Lehrstuhl für Medieninformatik (Prof. Dr. Christian Wolff) | ||||
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| Keywords | Tangible Interaction, Opportunistic Tangible Interaction, Midas Touch, Interactive Tabletops | ||||
| Dewey Decimal Classification | 000 Computer science, information & general works > 004 Computer science | ||||
| Status | Published | ||||
| Refereed | Yes, this version has been refereed | ||||
| Created at the University of Regensburg | Partially | ||||
| URN of the UB Regensburg | urn:nbn:de:bvb:355-epub-785534 | ||||
| Item ID | 78553 |
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