Using Games to Create Language Resources: Successes and Limitations of the Approach
Book section
Chamberlain, Jon, Fort, K., Kruschwitz, Udo
, Lafourcade, M. and Poesio, Massimo
(2013)
Using Games to Create Language Resources: Successes and Limitations of the Approach.
In: Gurevych, I. and Kim, J., (eds.)
The People’s Web Meets NLP. Theory and Applications of Natural Language Processing.
Springer, Berlin, pp. 3-44.
ISBN 978-3-642-35084-9, 978-3-642-35085-6.
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Details
| Item type | Book section | ||||
| ISBN | 978-3-642-35084-9, 978-3-642-35085-6 | ||||
| Title of Book: | The People’s Web Meets NLP. Theory and Applications of Natural Language Processing | ||||
|---|---|---|---|---|---|
| Publisher | Springer | ||||
| Place of Publication | Berlin | ||||
| Page Range | pp. 3-44 | ||||
| Date | 2013 | ||||
| Date of publication | 18 Jun 2019 06:27 | ||||
| Institutions | Languages and Literatures > Institut für Information und Medien, Sprache und Kultur (I:IMSK) > Lehrstuhl für Informationswissenschaft (Prof. Dr. Udo Kruschwitz) Informatics and Data Science > Department Human-Centered Computing > Lehrstuhl für Informationswissenschaft (Prof. Dr. Udo Kruschwitz) | ||||
| Identification Number |
| ||||
| Keywords | Financial Incentive, Natural Language Processing, Collective Intelligence, Language Resource, Annotation Quality | ||||
| Dewey Decimal Classification | 000 Computer science, information & general works > 020 Library & information sciences | ||||
| Status | Published | ||||
| Refereed | Unknown | ||||
| Created at the University of Regensburg | Unknown | ||||
| Item ID | 40372 |
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