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The effects of video racing games on risk-taking in consideration of the game experience

URN to cite this document:
urn:nbn:de:bvb:355-epub-444298
DOI to cite this document:
10.5283/epub.44429
Stollberg, Ewelina ; Lange, Klaus W.
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License: Creative Commons Attribution 4.0
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Date of publication of this fulltext: 15 Jan 2021 11:00



Abstract

In the present study, we attempted to investigate whether it is the game experience that underlies processes leading to increased risk-taking while playing video racing games (VRGs). The aim of the study was to examine the indirect effect of playing VRGs on risky driving behaviour through various dimensions of the game experience. Thus, we examined the subjective experience of participants ...

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