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The effects of video racing games on risk-taking in consideration of the game experience
Stollberg, Ewelina
und Lange, Klaus W.
(2020)
The effects of video racing games on risk-taking in consideration of the game experience.
PLOS ONE 15 (10), e0240367.
Veröffentlichungsdatum dieses Volltextes: 15 Jan 2021 11:00
Artikel
DOI zum Zitieren dieses Dokuments: 10.5283/epub.44429
Zusammenfassung
In the present study, we attempted to investigate whether it is the game experience that underlies processes leading to increased risk-taking while playing video racing games (VRGs). The aim of the study was to examine the indirect effect of playing VRGs on risky driving behaviour through various dimensions of the game experience. Thus, we examined the subjective experience of participants ...
In the present study, we attempted to investigate whether it is the game experience that underlies processes leading to increased risk-taking while playing video racing games (VRGs). The aim of the study was to examine the indirect effect of playing VRGs on risky driving behaviour through various dimensions of the game experience. Thus, we examined the subjective experience of participants playing various VRGs and questioned whether this influenced subsequent driving behaviour. The results of the present study show that aspects of the playing experience, in particular "flow" and "competence", appear to be important in the regulation of risk appetite. It can be assumed that, rather than the mere playing of VRGs, the type of game experience during play is determinant for subsequent risk propensity while driving.
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Details
| Dokumentenart | Artikel | ||||
| Titel eines Journals oder einer Zeitschrift | PLOS ONE | ||||
| Verlag: | PLOS | ||||
|---|---|---|---|---|---|
| Ort der Veröffentlichung: | SAN FRANCISCO | ||||
| Band: | 15 | ||||
| Nummer des Zeitschriftenheftes oder des Kapitels: | 10 | ||||
| Seitenbereich: | e0240367 | ||||
| Datum | 12 Oktober 2020 | ||||
| Institutionen | Humanwissenschaften > Institut für Psychologie > Lehrstuhl für Psychologie III (Biologische, Klinische und Rehabilitationspsychologie) - Prof. Dr. Klaus W. Lange | ||||
| Identifikationsnummer |
| ||||
| Stichwörter / Keywords | AGGRESSIVE-BEHAVIOR; PHYSIOLOGICAL AROUSAL; PROSOCIAL BEHAVIOR; STATE HOSTILITY; SELF-EFFICACY; PLAY; FLOW; FEELINGS; PERFORMANCE; ENJOYMENT; | ||||
| Dewey-Dezimal-Klassifikation | 100 Philosophie und Psychologie > 150 Psychologie | ||||
| Status | Veröffentlicht | ||||
| Begutachtet | Ja, diese Version wurde begutachtet | ||||
| An der Universität Regensburg entstanden | Ja | ||||
| URN der UB Regensburg | urn:nbn:de:bvb:355-epub-444298 | ||||
| Dokumenten-ID | 44429 |
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