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Towards an Analysis of Gender in Video Game Culture: Exploring Gender specific Vocabulary in Video Game Magazines

URN to cite this document:
urn:nbn:de:bvb:355-epub-492970
DOI to cite this document:
10.5283/epub.49297
Schmidt, Thomas ; Engl, Isabella ; Herzog, Juliane ; Judisch, Lisa
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Date of publication of this fulltext: 04 Oct 2021 09:37


Abstract

We present preliminary results of a project examining the role and usage of gender specific vocabulary in a corpus of video game magazines. The corpus consists of three popular video game magazines with 634 issues from the 1980s until 2011 and was gathered via OCR-scans of the platform archive.org. We report on the distribution and progression of gender-specific words by using word lists of the ...

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