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A real-world driving experiment to collect expert knowledge for the design of AR HUD navigation that covers less
Schneider, Matthias, Bruder, Anna, Necker, Marc, Schluesener, Tim, Henze, Niels und Wolff, Christian
(2019)
A real-world driving experiment to collect expert knowledge for the design of AR HUD navigation that covers less.
In: Mensch und Computer 2019 Workshop on Automotive HMIs: UI Research in the Age of New Digital Realities, 8. bis 11. September 2019, Hamburg.
Veröffentlichungsdatum dieses Volltextes: 10 Mrz 2022 08:04
Konferenz- oder Workshop-Beitrag
DOI zum Zitieren dieses Dokuments: 10.5283/epub.51890
Zusammenfassung
Augmented reality head-up displays (AR HUD) can be seen as a promising advancement of conventional head-up displays in vehicles. Information can be displayed in a contact analogue way in the real world by projecting it onto the vehicle’s windshield. Two major challenges for concept developers are to reduce masking caused by augmented reality (AR) content and to create concepts that work with the ...
Augmented reality head-up displays (AR HUD) can be seen as a promising advancement of conventional head-up displays in vehicles. Information can be displayed in a contact analogue way in the real world by projecting it onto the vehicle’s windshield. Two major challenges for concept developers are to reduce masking caused by augmented reality (AR) content and to create concepts that work with the limited field of view (FOV). To examine these two challenges, we designed two contact analogue navigation concepts. We compared them to each other in a field study with a prototype car that contained a complete AR HUD testing environment. The participants were experts in interaction design, AR, HUDs, design, and sales. The experiment showed that the application of Gestalt Principles for AR HUD concept design to reduce masking can be a promising approach. In addition, suggestions for further improvement of contact analogue navigation concepts were collected.
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Details
| Dokumentenart | Konferenz- oder Workshop-Beitrag (Paper) | ||||
| Verlag: | Gesellschaft für Informatik | ||||
|---|---|---|---|---|---|
| Seitenbereich: | S. 410-420 | ||||
| Datum | 2019 | ||||
| Institutionen | Sprach- und Literatur- und Kulturwissenschaften > Institut für Information und Medien, Sprache und Kultur (I:IMSK) > Lehrstuhl für Medieninformatik (Prof. Dr. Christian Wolff) Informatik und Data Science > Fachbereich Menschzentrierte Informatik > Lehrstuhl für Medieninformatik (Prof. Dr. Christian Wolff) Informatik und Data Science | ||||
| Identifikationsnummer |
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| Stichwörter / Keywords | AR, Augmentierte Realität, Augmented reality, head-up displays, field study, contact analogue, navigation, Navigation masking Maskierung | ||||
| Dewey-Dezimal-Klassifikation | 000 Informatik, Informationswissenschaft, allgemeine Werke > 004 Informatik | ||||
| Status | Veröffentlicht | ||||
| Begutachtet | Ja, diese Version wurde begutachtet | ||||
| An der Universität Regensburg entstanden | Zum Teil | ||||
| Dokumenten-ID | 51890 |
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