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Better be quiet about it! The Effects of Phantom Latency on Experienced First-Person Shooter Players

URN to cite this document:
urn:nbn:de:bvb:355-epub-537783
Halbhuber, David ; Schlenczek, Maximilian ; Bogon, Johanna ; Henze, Niels
[img]License: Creative Commons Attribution 4.0
PDF - Published Version
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Date of publication of this fulltext: 15 Feb 2023 11:09



Abstract

Users’ expectations about systems alter how they interact with them, thereby influencing their experience. Latency is also known to alter experience and performance in interactive systems, particularly in video games. Currently, it is unclear if users’ expectations influence latency-based effects. We report the results of an experiment (N = 24) in which participants played a video game with four ...

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