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Echtler, Florian ; Maierhöfer, Vitus ; Hansen, Nicolai Brodersen ; Wimmer, Raphael

SurfaceCast: Ubiquitous, Cross-Device Surface Sharing

Echtler, Florian , Maierhöfer, Vitus, Hansen, Nicolai Brodersen and Wimmer, Raphael (2023) SurfaceCast: Ubiquitous, Cross-Device Surface Sharing. Proceedings of the ACM on Human-Computer Interaction 7 (ISS), pp. 286-308.

Date of publication of this fulltext: 12 Jan 2024 10:30
Article
DOI to cite this document: 10.5283/epub.55329


Abstract

Real-time online interaction is the norm today. Tabletops and other dedicated interactive surface devices with direct input and tangible interaction can enhance remote collaboration, and open up new interaction scenarios based on mixed physical/virtual components. However, they are only available to a small subset of users, as they usually require identical bespoke hardware for every participant, ...

Real-time online interaction is the norm today. Tabletops and other dedicated interactive surface devices with direct input and tangible interaction can enhance remote collaboration, and open up new interaction scenarios based on mixed physical/virtual components. However, they are only available to a small subset of users, as they usually require identical bespoke hardware for every participant, are complex to setup, and need custom scenario-specific applications.
We present SurfaceCast, a software toolkit designed to merge multiple distributed, heterogeneous end-user devices into a single, shared mixed-reality surface. Supported devices include regular desktop and laptop computers, tablets, and mixed-reality headsets, as well as projector-camera setups and dedicated interactive tabletop systems. This device-agnostic approach provides a fundamental building block for exploration of a far wider range of usage scenarios than previously feasible, including future clients using our provided API.
In this paper, we discuss the software architecture of SurfaceCast, present a formative user study and a quantitative performance analysis of our framework, and introduce five example application scenarios which we enhance through the multi-user and multi-device features of the framework. Our results show that the hardware- and content-agnostic architecture of SurfaceCast can run on a wide variety of devices with sufficient performance and fidelity for real-time interaction.



Involved Institutions


Details

Item typeArticle
Journal or Publication TitleProceedings of the ACM on Human-Computer Interaction
Publisher:Association for Computing Machinery
Open Access Type:CC-License
Volume:7
Number of Issue or Book Chapter:ISS
Page Range:pp. 286-308
DateDecember 2023
InstitutionsLanguages and Literatures > Institut für Information und Medien, Sprache und Kultur (I:IMSK) > Lehrstuhl für Medieninformatik (Prof. Dr. Christian Wolff) > Physical-Digital Affordances (Dr. Raphael Wimmer)
Informatics and Data Science > Department Human-Centered Computing > Lehrstuhl für Medieninformatik (Prof. Dr. Christian Wolff) > Physical-Digital Affordances (Dr. Raphael Wimmer)
Informatics and Data Science > Department Human-Centered Computing > Physical-Digital Affordances (Dr. Raphael Wimmer)
Identification Number
ValueType
10.1145/3626475DOI
Dewey Decimal Classification000 Computer science, information & general works > 004 Computer science
StatusPublished
RefereedYes, this version has been refereed
Created at the University of RegensburgPartially
URN of the UB Regensburgurn:nbn:de:bvb:355-epub-553293
Item ID55329

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