| Veröffentlichte Version Download ( PDF | 6MB) | Lizenz: Creative Commons Namensnennung-NichtKommerziell 4.0 International |
MobileGravity: Mobile Simulation of a High Range of Weight in Virtual Reality
Kalus, Alexander
, Klein, Johannes, Ho, Tien-Julian, Seegets, Lee-Ann und Henze, Niels
(2024)
547. MobileGravity: Mobile Simulation of a High Range of Weight in Virtual Reality.
In:
Proceedings of the CHI Conference on Human Factors in Computing Systems.
Association for Computing Machinery (ACM), S. 1-13.
Veröffentlichungsdatum dieses Volltextes: 14 Mai 2024 06:45
Buchkapitel
DOI zum Zitieren dieses Dokuments: 10.5283/epub.58235
Zusammenfassung
Simulating accurate weight forces in Virtual Reality (VR) is an unsolved challenge. Therefore, providing real weight sensations by transferring liquid mass has emerged as a promising approach. However, key objectives conceptually interfere with each other. In particular, previous designs that support a high range of weight or high flow rate lack mobility. In this work, we present MobileGravity, a ...
Simulating accurate weight forces in Virtual Reality (VR) is an unsolved challenge. Therefore, providing real weight sensations by transferring liquid mass has emerged as a promising approach. However, key objectives conceptually interfere with each other. In particular, previous designs that support a high range of weight or high flow rate lack mobility. In this work, we present MobileGravity, a system, that decouples the weight-changing object from the liquid supply and the pump. It enables weight changes of up to 1 kg at a rate of 235 g/s and allows the user to walk around freely. Through a study with 30 participants, we show that the system enables users to perceive the weight of different virtual objects and enhances realism, as well as enjoyment.
Alternative Links zum Volltext
Beteiligte Einrichtungen
Details
| Dokumentenart | Buchkapitel | ||||
| Buchtitel: | Proceedings of the CHI Conference on Human Factors in Computing Systems | ||||
|---|---|---|---|---|---|
| Verlag: | Association for Computing Machinery (ACM) | ||||
| Nummer des Zeitschriftenheftes oder des Kapitels: | 547 | ||||
| Seitenbereich: | S. 1-13 | ||||
| Datum | 2024 | ||||
| Institutionen | Sprach- und Literatur- und Kulturwissenschaften > Institut für Information und Medien, Sprache und Kultur (I:IMSK) > Professur für Medieninformatik (Prof. Dr. Niels Henze) Informatik und Data Science > Fachbereich Menschzentrierte Informatik > Professur für Medieninformatik (Prof. Dr. Niels Henze) | ||||
| Projekte |
Gefördert von:
Bundesministerium für Bildung und Forschung (BMBF)
(16SV8759)
| ||||
| Identifikationsnummer |
| ||||
| Stichwörter / Keywords | virtual reality, haptics, weight perception, weight simulation | ||||
| Dewey-Dezimal-Klassifikation | 000 Informatik, Informationswissenschaft, allgemeine Werke > 004 Informatik | ||||
| Status | Veröffentlicht | ||||
| Begutachtet | Ja, diese Version wurde begutachtet | ||||
| An der Universität Regensburg entstanden | Ja | ||||
| URN der UB Regensburg | urn:nbn:de:bvb:355-epub-582357 | ||||
| Dokumenten-ID | 58235 |
Downloadstatistik
Downloadstatistik