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Roßkopf-Winderl, Sarah ; Mühlberger, Andreas ; Stärz, Felix ; Van De Par, Steven ; Blau, Matthias ; Kroczek, Leon O.H.

Impact of Visual Virtual Scene and Localization Task on Auditory Distance Perception in Virtual Reality

Roßkopf-Winderl, Sarah , Mühlberger, Andreas , Stärz, Felix, Van De Par, Steven, Blau, Matthias und Kroczek, Leon O.H. (2025) Impact of Visual Virtual Scene and Localization Task on Auditory Distance Perception in Virtual Reality. IEEE Transactions on Visualization and Computer Graphics 31 (5), S. 2464-2474.

Veröffentlichungsdatum dieses Volltextes: 15 Mai 2026 14:15
Artikel
DOI zum Zitieren dieses Dokuments: 10.5283/epub.79444


Zusammenfassung

Investigating auditory perception and cognition in realistic, controlled environments is made possible by virtual reality (VR). However, when visual information is presented, sound localization results from multimodal integration. Additionally, using head-mounted displays leads to a distortion of visual egocentric distances. With two different paradigms, we investigated the extent to which ...

Investigating auditory perception and cognition in realistic, controlled environments is made possible by virtual reality (VR). However, when visual information is presented, sound localization results from multimodal integration. Additionally, using head-mounted displays leads to a distortion of visual egocentric distances. With two different paradigms, we investigated the extent to which different visual scenes influence auditory distance perception, and secondary presence and realism. To be more precise, different room models were displayed via HMD while participants had to localize sounds emanating from real loudspeakers. In the first paradigm, we manipulated whether a room was congruent or incongruent to the physical room. In a second paradigm, we manipulated room visibility - displaying either an audiovisual congruent room or a scene containing almost no spatial information- and localization task. Participants indicated distances either by placing a virtual loudspeaker, walking, or verbal report. While audiovisual room incongruence had a detrimental effect on distance perception, no main effect of room visibility was found but an interaction with the task. Overestimation of distances was higher using the placement task in the non-spatial scene. The results suggest an effect of visual scene on auditory perception in VR implying a need for consideration e.g. in virtual acoustics research.



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Details

DokumentenartArtikel
Titel eines Journals oder einer ZeitschriftIEEE Transactions on Visualization and Computer Graphics
Verlag:IEEE
Band:31
Nummer des Zeitschriftenheftes oder des Kapitels:5
Seitenbereich:S. 2464-2474
Datum14 März 2025
InstitutionenHumanwissenschaften > Institut für Psychologie > Lehrstuhl für Klinische Psychologie und Psychotherapie - Lehrstuhl für Psychologie VIII - Prof. Dr. Andreas Mühlberger
Projekte
Gefördert von: Deutsche Forschungsgemeinschaft (DFG) (422686707)
Identifikationsnummer
WertTyp
10.1109/TVCG.2025.3549855DOI
Dewey-Dezimal-Klassifikation100 Philosophie und Psychologie > 150 Psychologie
StatusVeröffentlicht
BegutachtetJa, diese Version wurde begutachtet
An der Universität Regensburg entstandenJa
URN der UB Regensburgurn:nbn:de:bvb:355-epub-794445
Dokumenten-ID79444

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