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- URN to cite this document:
- urn:nbn:de:bvb:355-epub-335878
- DOI to cite this document:
- 10.5283/epub.33587
Abstract
Embodiment (i.e., the involvement of a bodily representation) is thought to be relevant in emotional experiences. Virtual reality (VR) is a capable means of activating phobic fear in patients. The representation of the patient's body (e.g., the right hand) in VR enhances immersion and increases presence, but its effect on phobic fear is still unknown. We analyzed the influence of the presentation ...

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