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- URN to cite this document:
- urn:nbn:de:bvb:355-epub-515645
- DOI to cite this document:
- 10.5283/epub.51564
Abstract
Specific phobias like spider phobia represent a frequent mental health problem in children and adolescents, demanding innovative prevention and treatment approaches. We therefore develop an eye tracking supported Virtual Reality serious game for school-aged children, realizing gaze interactions to promote attention towards, and positive experiences during exposure to spiders. Within pilot studies ...
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