Lizenz: Creative Commons Namensnennung-NichtKommerziell-Weitergabe unter gleichen Bedingungen 4.0 International PDF - Veröffentlichte Version (6MB) |
- URN zum Zitieren dieses Dokuments:
- urn:nbn:de:bvb:355-epub-542454
Zusammenfassung
Perceiving objects’ and avatars’ weight in Virtual Reality (VR) is important to understand their properties and naturally interact with them. However, commercial VR controllers cannot render weight. Controllers presented by previous work are single-handed, slow, or only render a small mass. In this paper, we present PumpVR that renders weight by varying the controllers’ mass according to the ...
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