Lizenz: Creative Commons Namensnennung-NichtKommerziell 4.0 International PDF - Veröffentlichte Version (953kB) |
- URN zum Zitieren dieses Dokuments:
- urn:nbn:de:bvb:355-epub-550145
- DOI zum Zitieren dieses Dokuments:
- 10.5283/epub.55014
Zusammenfassung
Many children around the globe suffer from spider phobia. Virtual reality exposure therapy is an effective phobia treatment, but so far predominantly tailored for adults. A gamified approach utilizing gaze interaction would allow for a more child-friendly and engaging experience, and provide the possibility to foster working mechanisms of exposure therapy. We developed an application in which ...
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