Anzahl der Einträge: 4.
2022
Madge, Chris,
Brightmore, Jussi,
Kicikoglu, Doruk,
Althani, Fatima,
Bartle, Richard,
Chamberlain, Jon,
Kruschwitz, Udo ![ORCID 0000-0002-5503-0341](/images/orcid_16x16.gif)
und
Poesio, Massimo
(2022)
LingoTowns: A Virtual World For Natural Language Annotation and Language Learning.
In: CHI PLAY '22: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play, November 2 – 5, 2022, Bremen, Germany.
Volltext nicht vorhanden.
2019
Madge, Chris,
Bartle, Richard,
Chamberlain, Jon,
Kruschwitz, Udo ![ORCID 0000-0002-5503-0341](/images/orcid_16x16.gif)
und
Poesio, Massimo
(2019)
Making Text Annotation Fun with a Clicker Game.
In: FDG '19: The Fourteenth International Conference on the Foundations of Digital Games, August, 2019, San Luis Obispo, California, USA.
Volltext nicht vorhanden.
Madge, Chris,
Bartle, Richard,
Chamberlain, Jon,
Kruschwitz, Udo ![ORCID 0000-0002-5503-0341](/images/orcid_16x16.gif)
und
Poesio, Massimo
(2019)
The Design Of A Clicker Game for Text Labelling.
In: 2019 IEEE Conference on Games (CoG), 20-23 Aug. 2019, London, UK.
Volltext nicht vorhanden.
Madge, Chris,
Yu, Juntao,
Chamberlain, Jon,
Kruschwitz, Udo ![ORCID 0000-0002-5503-0341](/images/orcid_16x16.gif)
,
Paun, Silviu und
Poesio, Massimo
(2019)
Crowdsourcing and Aggregating Nested Markable Annotations.
In: 57th Annual Meeting of the Association for Computational Linguistics, July, 2019, Florence, Italy.
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