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Increasing Player Performance and Game Experience in High Latency Systems

URN to cite this document:
urn:nbn:de:bvb:355-epub-549446
DOI to cite this document:
10.5283/epub.54944
Halbhuber, David ; Henze, Niels ; Schwind, Valentin
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Date of publication of this fulltext: 02 Nov 2023 05:07



Abstract

Cloud gaming services and remote play offer a wide range of advantages but can inherent a considerable delay between input and action also known as latency. Previous work indicates that deep learning algorithms such as artificial neural networks (ANN) are able to compensate for latency. As high latency in video games significantly reduces player performance and game experience, this work ...

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