Entries of Lankes, Michael on the publication server
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Number of items: 4.
2023
Wechsler, Theresa F.
, Kocur, Martin, Schumacher, Sandra, Rubenbauer, Mirjam, Ruider, Andreas, Brockelmann, Martin, Lankes, Michael, Wolff, Christian and Mühlberger, Andreas
(2023)
Looking fear in the eye: Gamified virtual reality exposure towards spiders for children using attention based feedback.
Clinical Child Psychology and Psychiatry.
2021
Wechsler, Theresa F., Brockelmann, Martin, Kulik, Konstantin, Kopf, Felicitas M., Kocur, Martin
, Lankes, Michael, Mühlberger, Andreas and Wolff, Christian
(2021)
SpEYEders: Adults’ and children’s affective responses during immersive playful gaze interactions transforming virtual spiders.
In: 2021 Annual Symposium on Computer-Human Interaction in Play, October 18–21, 2021, Virtual Event, Austria.
2020
Kocur, Martin
, Dechant, Martin Johannes, Lankes, Michael, Wolff, Christian
and Mandryk, Regan
(2020)
63. Eye Caramba: Gaze-based Assistance for Virtual Reality Aiming and Throwing Tasks in Games.
In: Bulling, Andreas and Huckauf, Anke, (eds.)
ACM Symposium on Eye Tracking Research and Applications, ETRA '20 Short Papers, June 2–5, 2020, Stuttgart, Germany.
Association for Computing Machinery (ACM), New York, NY, United States.
ISBN 978-1-4503-7134-6.
Fulltext restricted.
, Dechant, Martin Johannes, Lankes, Michael, Wolff, Christian
and Mandryk, Regan
(2020)
63. Eye Caramba: Gaze-based Assistance for Virtual Reality Aiming and Throwing Tasks in Games.
In: Bulling, Andreas and Huckauf, Anke, (eds.)
ACM Symposium on Eye Tracking Research and Applications, ETRA '20 Short Papers, June 2–5, 2020, Stuttgart, Germany.
Association for Computing Machinery (ACM), New York, NY, United States.
ISBN 978-1-4503-7134-6.
Fulltext restricted.
2019
Lankes, Michael, Haslinger, Andreas and Wolff, Christian
(2019)
gEYEded: Subtle and Challenging Gaze-Based Player Guidance in Exploration Games.
Multimodal Technologies and Interaction 3, p. 61.
