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Halbhuber, David
(2025)
Deep Learning-based Latency Compensation: From Understanding to Application.
Dissertation, Universität Regensburg.
Bogon, Johanna
, Hößl, Sabrina, Wolff, Christian
, Henze, Niels
und Halbhuber, David
(2025)
Cognitive Integration of Delays: Anticipated System Delays Slow Down User Actions.
In: CHI 2025: CHI Conference on Human Factors in Computing Systems, April 26 - May 1, 2025, Yokohama, Japan.
Schmid, Andreas
, Halbhuber, David
, Fischer, Thomas
, Wimmer, Raphael
und Henze, Niels
(2023)
Small Latency Variations Do Not Affect Player Performance in First-Person Shooters.
Proceedings of the ACM on Human-Computer Interaction 7 (CHI PL), S. 197-216.
Halbhuber, David
, Thomaschke, Roland, Henze, Niels
, Wolff, Christian
, Probst, Kilian und Bogon, Johanna
(2023)
Play with my Expectations: Players Implicitly Anticipate Game Events Based on In-Game Time-Event Correlations.
In: MUM '23: International Conference on Mobile and Ubiquitous Multimedia, December 3 - 6, 2023, Vienna, Austria.
Halbhuber, David
, Schauhuber, Philipp, Schwind, Valentin und Henze, Niels
(2023)
The Effects of Latency and In-Game Perspective on Player Performance and Game Experience.
Proceedings of the ACM on Human-Computer Interaction 7 (CHI PL), S. 1308-1329.
Halbhuber, David
, Kocur, Martin, Kalus, Alexander
, Angermeyer, Kevin, Schwind, Valentin und Henze, Niels
(2023)
Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality.
In: MuC '23: Mensch und Computer 2023, September 3 - 6, 2023, Rapperswil Switzerland.
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