Number of items: 18.
2022
Madge, Chris,
Brightmore, Jussi,
Kicikoglu, Doruk,
Althani, Fatima,
Bartle, Richard,
Chamberlain, Jon,
Kruschwitz, Udo and
Poesio, Massimo
(2022)
LingoTowns: A Virtual World For Natural Language Annotation and Language Learning.
In: CHI PLAY '22: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play, November 2 – 5, 2022, Bremen, Germany.
Fulltext not available.
2021
Kruschwitz, Udo ,
Albakour, Dyaa,
Esquivel, Jose Alberto,
Brill, James,
Martinez, Miguel and
Chamberlain, Jon
(2021)
Signal Briefings: Monitoring News Beyond the Brand.
In: ECIR 2021, 28.03. - 01.04.2021, virtuell.
Fulltext not available.
2020
Zimmerman, Steven,
Herzog, Stefan,
Elsweiler, David ,
Chamberlain, Jon and
Kruschwitz, Udo
(2020)
Towards a Framework for Harm Prevention in Web Search.
In: BIRDS 2020 Workshop @ SIGIR 2020, July, 2020, Xi'an, China.
Fulltext not available.
Zimmerman, Steven,
Thorpe, Alistair,
Chamberlain, Jon and
Kruschwitz, Udo
(2020)
Towards Search Strategies for Better Privacy and Information.
In: CHIIR 2020 - Conference on Human Information Interaction and Retrieval, März, 2020, Vancouver BC, Canada.
Fulltext not available.
2019
Madge, Christopher,
Bartle, Richard,
Chamberlain, Jon,
Kruschwitz, Udo and
Poesio, Massimo
(2019)
Incremental Game Mechanics Applied to Text Annotation.
In: CHI PLAY '19: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, Oct 2019.
Fulltext not available.
Madge, Chris,
Bartle, Richard,
Chamberlain, Jon,
Kruschwitz, Udo and
Poesio, Massimo
(2019)
Making Text Annotation Fun with a Clicker Game.
In: FDG '19: The Fourteenth International Conference on the Foundations of Digital Games, August, 2019, San Luis Obispo, California, USA.
Fulltext not available.
Madge, Chris,
Bartle, Richard,
Chamberlain, Jon,
Kruschwitz, Udo and
Poesio, Massimo
(2019)
The Design Of A Clicker Game for Text Labelling.
In: 2019 IEEE Conference on Games (CoG), 20-23 Aug. 2019, London, UK.
Fulltext not available.
Madge, Chris,
Yu, Juntao,
Chamberlain, Jon,
Kruschwitz, Udo ,
Paun, Silviu and
Poesio, Massimo
(2019)
Crowdsourcing and Aggregating Nested Markable Annotations.
In: 57th Annual Meeting of the Association for Computational Linguistics, July, 2019, Florence, Italy.
Poesio, Massimo,
Chamberlain, Jon,
Paun, Silviu,
Yu, Juntao,
Uma, Alexandra and
Kruschwitz, Udo
(2019)
A Crowdsourced Corpus of Multiple Judgments and Disagreement on Anaphoric Interpretation.
In: NAACL 2019 - Conference of the North American Chapter of the Association for Computational Linguistics, June, 2019, Minneapolis, Minnesota.
2018
2013
Chamberlain, Jon,
Kruschwitz, Udo and
Poesio, Massimo
(2013)
Methods for engaging and evaluating users of human computation systems.
In:
Michelucci, P., (ed.)
Handbook of Human Computation.
Springer, New York, NY, pp. 679-694.
ISBN 978-1-4614-8805-7, 978-1-4614-8806-4.
Fulltext not available.
Chamberlain, Jon,
Fort, K.,
Kruschwitz, Udo ,
Lafourcade, M. and
Poesio, Massimo
(2013)
Using Games to Create Language Resources: Successes and Limitations of the Approach.
In:
Gurevych, I. and
Kim, J., (eds.)
The People’s Web Meets NLP. Theory and Applications of Natural Language Processing.
Springer, Berlin, pp. 3-44.
ISBN 978-3-642-35084-9, 978-3-642-35085-6.
Fulltext not available.
2012
2011
Poesio, Massimo,
Diewald, N.,
Stührenberg, M.,
Chamberlain, Jon,
Jettka, D.,
Goecke, D. and
Kruschwitz, Udo
(2011)
Markup Infrastructure for the Anaphoric Bank: Supporting Web Collaboration.
In:
Mehler, Alexander, (ed.)
Modeling, Learning, and Processing of Text Technological Data Structures.
Studies in Computational Intelligence (SCI), 370.
Springer, Berlin, pp. 175-195.
ISBN 978-3-642-22612-0, 978-3-642-22613-7.
Fulltext not available.
This list was generated on Mon Dec 9 07:29:23 2024 CET.