Open-Access-Wege
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Number of items: 13.
B
Bink, Markus, Zimmerman, Steven and Elsweiler, David
(2022)
Featured Snippets and their Influence on Users’ Credibility Judgements.
In: CHIIR '22: ACM SIGIR Conference on Human Information Interaction and Retrieval, March 14 - 18, 2022, Regensburg Germany.
D
Dietz, Marietheres
, Hageman, Leon, von Hornung, Constantin and Pernul, Günther
(2022)
Employing Digital Twins for Security-by-Design System Testing.
In: CODASPY '22: Twelveth ACM Conference on Data and Application Security and Privacy, 27 April 2022, Baltimore MD USA.
E
Empl, Philip
, Schlette, Daniel
, Zupfer, Daniel and Pernul, Günther
(2022)
SOAR4IoT: Securing IoT Assets with Digital Twins.
In: ARES 2022: The 17th International Conference on Availability, Reliability and Security, August 23 - 26, 2022, Vienna Austria.
F
Frummet, Alexander
, Elsweiler, David
and Ludwig, Bernd
(2022)
“What Can I Cook with These Ingredients?” - Understanding Cooking-Related Information Needs in Conversational Search.
ACM transactions on information systems : TOIS 40 (4), Art. no. 81.
H
Halbhuber, David, Schwind, Valentin and Henze, Niels
(2022)
Don't Break my Flow: Effects of Switching Latency in Shooting Video Games.
Proceedings of the ACM on Human-Computer Interaction 6 (CHI PL), Art. no. 229.
Halbhuber, David, Schlenczek, Maximilian, Bogon, Johanna and Henze, Niels
(2022)
Better be quiet about it! The Effects of Phantom Latency on Experienced First-Person Shooter Players.
In: MUM 2022: 21th International Conference on Mobile and Ubiquitous Multimedia, November 27 - 30, 2022, Lisbon, Portugal.
Halbhuber, David, Köhler, Annika, Schmidbauer, Markus, Wiese, Jannik and Henze, Niels
(2022)
The Effects of Auditory Latency on Experienced First-Person Shooter Players.
In: MuC '22: Mensch und Computer 2022, September 4 - 7, 2022, Darmstadt, Germany.
Halbhuber, David, Seewald, Maximilian, Schiller, Fabian, Götz, Mathias, Fehle, Jakob and Henze, Niels
(2022)
Using Artificial Neural Networks to Compensate Negative Effects of Latency in Commercial Real-Time Strategy Games.
In: MuC '22: Mensch und Computer 2022, September 4 - 7, 2022, Darmstadt, Germany.
K
Kocur, Martin
, Bogon, Johanna, Mayer, Manuel, Witte, Miriam, Karber, Amelie, Henze, Niels
and Schwind, Valentin
(2022)
Sweating Avatars Decrease Perceived Exertion and Increase Perceived Endurance while Cycling in Virtual Reality.
In: VRST '22: 28th ACM Symposium on Virtual Reality Software and Technology, 29 November 2022- 1 December 2022, Tsukuba, Japan.
Kocur, Martin
, Kalus, Alexander
, Bogon, Johanna, Henze, Niels
, Wolff, Christian
and Schwind, Valentin
(2022)
The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but Different.
In: VRST '22: 28th ACM Symposium on Virtual Reality Software and Technology, 29 November 2022- 1 December 2022, Tsukuba, Japan.
M
Meyer, Selina, Elsweiler, David
, Ludwig, Bernd
, Fernández-Pichel, Marcos and Losada, David E.
(2022)
Do We Still Need Human Assessors? Prompt-Based GPT-3 User Simulation in Conversational AI.
In: CUI 2022: 4th Conference on Conversational User Interfaces, July 26 - 28, 2022, Glasgow, United Kingdom.
P
Putz, Benedikt
, Vielberth, Manfred
and Pernul, Günther
(2022)
BISCUIT - Blockchain Security Incident Reporting Based on Human Observations.
In: ARES 2022: The 17th International Conference on Availability, Reliability and Security, 23-26 August 2022, Vienna.
S
Schmid, Andreas
, Heckelbacher, Lorenz and Wimmer, Raphael
(2022)
Extracting Handwritten Annotations from Printed Documents Via Infrared Scanning.
In: CHI Conference on Human Factors in Computing SystemsExtended Abstracts (CHI ’22 Extended Abstracts), April 29 - May 5, 2022, New Orleans, LA, USA.
