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Gehe zu: 2024 | 2023 | 2022 | 2021
Anzahl der Einträge: 35.

2024

Maierhöfer, Vitus , Schmid, Andreas und Wimmer, Raphael (2024) 18. TipTrack: Precise, Low-Latency, Robust Optical Pen Tracking on Arbitrary Surfaces Using an IR-Emitting Pen Tip. In: TEI '24: Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, New York, United States, S. 1-13. ISBN 979-8-4007-0402-4.

2023

Schmid, Andreas , Bierschneider, Michael , Hoffmann, Johannes , Liu, Yu und Wimmer, Raphael (2023) Effects of Text Input Latency on Performance and Task Load. In: MUM '23: International Conference on Mobile and Ubiquitous Multimedia, December 3 - 6, 2023, Vienna, Austria.

Schmid, Andreas , Halbhuber, David , Fischer, Thomas , Wimmer, Raphael und Henze, Niels (2023) Small Latency Variations Do Not Affect Player Performance in First-Person Shooters. Proceedings of the ACM on Human-Computer Interaction 7 (CHI PL), S. 197-216.

Emmert, Martina, Schmid, Andreas , Wimmer, Raphael und Henze, Niels (2023) CoShare: a Multi-Pointer Collaborative Screen Sharing Tool. In: MuC '23: Mensch und Computer 2023, September 3 - 6, 2023, Rapperswil Switzerland.

Schmid, Andreas , Sautmann, Marie , Wittmann, Vera , Kaindl, Florian , Schauhuber, Philipp , Gottschalk, Philipp und Wimmer, Raphael (2023) Influence of Annotation Media on Proof-Reading Tasks. In: MuC '23: Mensch und Computer 2023, September 3 - 6, 2023, Rapperswil Switzerland.

Glas, Magdalena , Vielberth, Manfred und Pernul, Günther (2023) Train as you Fight: Evaluating Authentic Cybersecurity Training in Cyber Ranges. In: CHI '23: CHI Conference on Human Factors in Computing Systems, April 23 - 28, 2023, Hamburg Germany.

Halbhuber, David , Thomaschke, Roland, Henze, Niels , Wolff, Christian , Probst, Kilian und Bogon, Johanna (2023) Play with my Expectations: Players Implicitly Anticipate Game Events Based on In-Game Time-Event Correlations. In: MUM '23: International Conference on Mobile and Ubiquitous Multimedia, December 3 - 6, 2023, Vienna, Austria.

Auge, Tanja , Bali, Gunnar , Klettke, Meike , Ludäscher, Bertram, Söldner, Wolfgang , Weishäupl, Simon und Wettig, Tilo (2023) Provenance for Lattice QCD workflows. In: WWW '23: The ACM Web Conference 2023, 30 April 2023- 4 May 2023, Austin TX USA.

Kalus, Alexander , Kocur, Martin , Klein, Johannes, Mayer, Manuel und Henze, Niels (2023) PumpVR: Rendering the Weight of Objects and Avatars through Liquid Mass Transfer in Virtual Reality. In: CHI '23: CHI Conference on Human Factors in Computing Systems, April 23 - 28, 2023, Hamburg Germany.

Kocur, Martin , Jackermeier, Lukas, Schwind, Valentin und Henze, Niels (2023) The Effects of Avatar and Environment on Thermal Perception and Skin Temperature in Virtual Reality. In: CHI '23: CHI Conference on Human Factors in Computing Systems, April 23 - 28, 2023, Hamburg Germany.

Halbhuber, David , Schauhuber, Philipp, Schwind, Valentin und Henze, Niels (2023) The Effects of Latency and In-Game Perspective on Player Performance and Game Experience. Proceedings of the ACM on Human-Computer Interaction 7 (CHI PL), S. 1308-1329.

Meyer, Selina und Elsweiler, David (2023) Towards Cross-Content Conversational Agents for Behaviour Change: Investigating Domain Independence and the Role of Lexical Features in Written Language Around Change. In: CUI '23: ACM conference on Conversational User Interfaces, July 19 - 21, 2023, Eindhoven Netherlands.

Halbhuber, David , Kocur, Martin, Kalus, Alexander , Angermeyer, Kevin, Schwind, Valentin und Henze, Niels (2023) Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality. In: MuC '23: Mensch und Computer 2023, September 3 - 6, 2023, Rapperswil Switzerland.

2022

Halbhuber, David, Schwind, Valentin und Henze, Niels (2022) Don't Break my Flow: Effects of Switching Latency in Shooting Video Games. Proceedings of the ACM on Human-Computer Interaction 6 (CHI PL), Art. no. 229.

Putz, Benedikt , Vielberth, Manfred und Pernul, Günther (2022) BISCUIT - Blockchain Security Incident Reporting Based on Human Observations. In: ARES 2022: The 17th International Conference on Availability, Reliability and Security, 23-26 August 2022, Vienna.

Empl, Philip , Schlette, Daniel , Zupfer, Daniel und Pernul, Günther (2022) SOAR4IoT: Securing IoT Assets with Digital Twins. In: ARES 2022: The 17th International Conference on Availability, Reliability and Security, August 23 - 26, 2022, Vienna Austria.

Schmid, Andreas , Heckelbacher, Lorenz und Wimmer, Raphael (2022) Extracting Handwritten Annotations from Printed Documents Via Infrared Scanning. In: CHI Conference on Human Factors in Computing SystemsExtended Abstracts (CHI ’22 Extended Abstracts), April 29 - May 5, 2022, New Orleans, LA, USA.

Dietz, Marietheres , Hageman, Leon, von Hornung, Constantin und Pernul, Günther (2022) Employing Digital Twins for Security-by-Design System Testing. In: CODASPY '22: Twelveth ACM Conference on Data and Application Security and Privacy, 27 April 2022, Baltimore MD USA.

Frummet, Alexander , Elsweiler, David und Ludwig, Bernd (2022) “What Can I Cook with These Ingredients?” - Understanding Cooking-Related Information Needs in Conversational Search. ACM transactions on information systems : TOIS 40 (4), Art. no. 81.

Halbhuber, David, Schlenczek, Maximilian, Bogon, Johanna und Henze, Niels (2022) Better be quiet about it! The Effects of Phantom Latency on Experienced First-Person Shooter Players. In: MUM 2022: 21th International Conference on Mobile and Ubiquitous Multimedia, November 27 - 30, 2022, Lisbon, Portugal.

Meyer, Selina, Elsweiler, David , Ludwig, Bernd , Fernández-Pichel, Marcos und Losada, David E. (2022) Do We Still Need Human Assessors? Prompt-Based GPT-3 User Simulation in Conversational AI. In: CUI 2022: 4th Conference on Conversational User Interfaces, July 26 - 28, 2022, Glasgow, United Kingdom.

Bink, Markus, Zimmerman, Steven und Elsweiler, David (2022) Featured Snippets and their Influence on Users’ Credibility Judgements. In: CHIIR '22: ACM SIGIR Conference on Human Information Interaction and Retrieval, March 14 - 18, 2022, Regensburg Germany.

Kocur, Martin , Bogon, Johanna, Mayer, Manuel, Witte, Miriam, Karber, Amelie, Henze, Niels und Schwind, Valentin (2022) Sweating Avatars Decrease Perceived Exertion and Increase Perceived Endurance while Cycling in Virtual Reality. In: VRST '22: 28th ACM Symposium on Virtual Reality Software and Technology, 29 November 2022- 1 December 2022, Tsukuba, Japan.

Halbhuber, David, Köhler, Annika, Schmidbauer, Markus, Wiese, Jannik und Henze, Niels (2022) The Effects of Auditory Latency on Experienced First-Person Shooter Players. In: MuC '22: Mensch und Computer 2022, September 4 - 7, 2022, Darmstadt, Germany.

Kocur, Martin , Kalus, Alexander , Bogon, Johanna, Henze, Niels , Wolff, Christian und Schwind, Valentin (2022) The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but Different. In: VRST '22: 28th ACM Symposium on Virtual Reality Software and Technology, 29 November 2022- 1 December 2022, Tsukuba, Japan.

Halbhuber, David, Seewald, Maximilian, Schiller, Fabian, Götz, Mathias, Fehle, Jakob und Henze, Niels (2022) Using Artificial Neural Networks to Compensate Negative Effects of Latency in Commercial Real-Time Strategy Games. In: MuC '22: Mensch und Computer 2022, September 4 - 7, 2022, Darmstadt, Germany.

2021

Meyer, Selina (2021) Natural Language Stage of Change Modelling for “Motivationally-Driven” Weight Loss Support. In: ICMI '21: International Conference on Multimodal Interaction, October 18 - 22, 2021, Montréal QC Canada.

Böhm, Victoria, Wolff, Christian , Geiselhart, Corinna, Karl, Eric und Kleindienst, Nina (2021) Investigating Barriers for the Adoption of the German Contact-Tracing App and the Influence of a Video Intervention on User Acceptance. In: MuC '21: Mensch und Computer 2021, September 5 - 8, 2021, Ingolstadt, Germany.

Schmid, Andreas , Fischer, Thomas, Weichart, Alexander, Hartmann, Alexander und Wimmer, Raphael (2021) ScreenshotMatcher: Taking Smartphone Photos to Capture Screenshots. In: Mensch und Computer 2021 (MuC ’21), September 5–8, 2021, Ingolstadt, Germany.

Empl, Philip und Pernul, Günther (2021) A Flexible Security Analytics Service for the Industrial IoT. In: CODASPY '21: Eleventh ACM Conference on Data and Application Security and Privacy, 28 April 2021, Virtual Event.

Schüsselbauer, Dennis, Schmid, Andreas und Wimmer, Raphael (2021) Dothraki: Tracking Tangibles Atop Tabletops Through De-Bruijn Tori. In: TEI '21: Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction, February 14-17, 2021, Salzburg.

Halbhuber, David, Henze, Niels und Schwind, Valentin (2021) Increasing Player Performance and Game Experience in High Latency Systems. Proceedings of the ACM on Human-Computer Interaction 5 (CHI PL), S. 1-20.

Kruschwitz, Udo , Donabauer, Gregor und Corney, David (2021) Making Sense of Subtitles: Sentence Boundary Detection and Speaker Change Detection in Unpunctuated Texts. In: WWW '21: The Web Conference 2021, Apr 19, 2021 - Apr 23, 2021, virtuell Ljubljana Slovenia.

Kocur, Martin , Habler, Florian, Schwind, Valentin, Wozniak, W. Pawel, Wolff, Christian und Henze, Niels (2021) Physiological and Perceptual Responses to Athletic Avatars while Cycling in Virtual Reality. In: CHI Conference on Human Factors in Computing Systems (CHI ’21), May 8-13, 2021, Online Virtual Conference (originally Yokohama, Japan).

Rzayev, Rufat, Ugnivenko, Polina, Graf, Sarah, Schwind, Valentin und Henze, Niels (2021) Reading in VR: The Effect of Text Presentation Type and Location. In: CHI Conference on Human Factors in Computing Systems (CHI ’21), May 8-13, 2021, Online Virtual Conference (originally Yokohama, Japan).

Diese Liste wurde erzeugt am Wed Nov 20 16:53:59 2024 CET.
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